Monday, April 11, 2011

4/11 Thesis statement / Variables

Post a response to the Question of the Day in 5 minutes or less, using complete sentences, use proper grammar, spelling and punctuation.
ICT Essentials 1
Question of the Day: Read: Thesis statementWrite a Thesis statement for your project.

Daily Objectives: 
Identify the criteria for evaluating websites and online resources. Evaluate and select information sources and digital tools based on the appropriateness for specific tasks.Use the criteria to evaluate preliminary websitesLocate sources (intellectually and physically). Find information within sources.Locate, evaluate, synthesize, and ethically use information from a variety of sources and media.

Word of the Day: Thesis statement - A thesis statement is a strong statement that you can prove with evidence. It is not a simple statement of fact. A thesis statement should be the product of your own critical thinking after you have done some research. Your thesis statement will be the main idea of your entire project. It can also be thought of as the angle or point of view from which you present your material. 

Question of the Day: Read: Variables
What is a variable?
How are variable represented in Scratch?
What are the two types of variables and how can they be used?
What is a Boolean variable?

Daily Objectives: 

Describe and use statements to create a computer program.Describe and use Boolean expressions to create a computer program.Describe and use Conditions to create a computer program.Describe and use Loops  to create a computer program.Describe and use Variables to create a computer program.

Word of the Day: Variables - Sometimes, you want execute some statement multiple times, each time varying your behavior ever so slightly. We thus turn our attention to variables.
In programming, a variable is a placeholder for some value, much like x and y are popular variables in algebra. In Scratch, variables are represented with blocks shaped like elongated circles, uniquely labeled by you. Variables, generally speaking, can be local or global. In Scratch, a local variable can be used by just one sprite; a global variable can be used by all of your sprites.
Variables allow us, for instance, to instruct a sprite to count up from 1:

A variable that only takes on a value of true (i.e., 1) or false (i.e., 0), incidentally, is called a Boolean variable.

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